already in process - debounce started

This commit is contained in:
2020-03-07 23:36:17 -08:00
commit e392e59689

194
AutoClicker3000.ino Normal file
View File

@ -0,0 +1,194 @@
#include <Wire.h>
#include <Adafruit_RGBLCDShield.h>
#include <utility/Adafruit_MCP23017.h>
#include "Keyboard.h"
#include "Mouse.h"
// The shield uses the I2C SCL and SDA pins. On classic Arduinos
// this is Analog 4 and 5 so you can't use those for analogRead() anymore
// However, you can connect other I2C sensors to the I2C bus and share
// the I2C bus.
Adafruit_RGBLCDShield lcd = Adafruit_RGBLCDShield();
// These #defines make it easy to set the backlight color
#define RED 0x1
#define YELLOW 0x3
#define GREEN 0x2
#define TEAL 0x6
#define BLUE 0x4
#define VIOLET 0x5
#define WHITE 0x7
bool doClicking = false;
bool isOn = false;
unsigned long lcdTimeout = 3000;
unsigned long lcdLastSet;
unsigned long debounceDelay = 50;
typedef struct
{
unsigned long lastDebounceTime = 0;
bool state = false;
bool lastState = false;
} DebounceButton;
DebounceButton down;
void setup() {
// Debugging output
Serial.begin(9600);
// set up the LCD's number of columns and rows:
lcd.begin(16, 2);
Mouse.begin();
Keyboard.begin();
Serial.println("Autoclicker3000");
//lcd.print("Autoclicker on!");
//lcd.setBacklight(WHITE);
lcdLastSet = millis();
}
void debounce(DebounceButton &b, bool reading) {
lcd.setCursor(0, 0);
lcd.print(String(reading));
lcd.setCursor(1, 0);
lcd.print(String(b.state));
// lcd.setCursor(2, 0);
// lcd.print(String(reading != b.state));
// lcd.setCursor(4, 0);
// lcd.print(String(b.lastDebounceTime));
//
// lcd.setCursor(10, 0);
// lcd.print(String(millis()));
// if (reading) {
// lcd.print("true ");
// } else {
// lcd.print("false");
// }
// if (reading != b.state) {
//
// }
// lcd.setCursor(10, 1);
if ((millis() - b.lastDebounceTime) > debounceDelay) {
// lcd.print("update");
//if (reading != b.state) {
b.lastState = b.state;
b.state = reading;
//}
b.lastDebounceTime = millis();
// } else {
// lcd.print("------");
}
// lcd.setCursor(0, 1);
// if (b.state) {
// lcd.print("true ");
// } else {
// lcd.print("false");
// }
}
void updateLCD(char* msg, int color) {
lcd.setCursor(0, 1);
lcd.print(msg);
lcd.setBacklight(color);
}
int clickDelay = 100; // millis
int delayChange = 10; // millis
char modeName[] = "Roblox ";
//uint8_t i = 0;
void loop() {
uint8_t buttons = lcd.readButtons();
debounce(down, buttons & BUTTON_DOWN);
if (buttons) {
// //lcd.clear();
// // lcd.setCursor(0, 0);
// // lcd.print(modeName);
//
//
// if (buttons & BUTTON_UP) {
// //Keyboard.write('u');
// Serial.println("UP");
// lcdLastSet = millis();
// }
//
if (down.state and !down.lastState) {
doClicking = !doClicking;
lcd.setCursor(0, 1);
if (doClicking) {
lcd.print("Start clicking ");
} else {
lcd.print("Stop clicking ");
}
lcd.setBacklight(YELLOW);
lcdLastSet = millis();
}
// if (buttons & BUTTON_LEFT) {
// lcd.setCursor(0, 1);
// lcd.print("Slower ");
// // lcd.setBacklight(GREEN);
//
// // slow down clicking
// if (clickDelay < 1000) {
// clickDelay += delayChange;
// }
// lcdLastSet = millis();
// }
//
// if (buttons & BUTTON_RIGHT) {
// lcd.setCursor(0, 1);
// lcd.print("Faster ");
// // lcd.setBacklight(TEAL);
//
// // speed up clicking
// if (clickDelay > 50) {
// clickDelay -= delayChange;
// }
// lcdLastSet = millis();
// }
// if (buttons & BUTTON_SELECT) {
// lcd.setCursor(0, 1);
// lcd.print("SELECT ");
// // lcd.setBacklight(VIOLET);
// lcdLastSet = millis();
// }
}
//
// if (doClicking) {
// //digitalWrite(onLedPin, HIGH);
// if (isOn) {
// lcd.setBacklight(RED);
// // Mouse.click(MOUSE_LEFT);
// isOn = false;
// delay(clickDelay);
// } else {
// lcd.setBacklight(WHITE);
// isOn = true;
// delay(clickDelay);
// }
// }
//
// // clear second lcd line after a while
// if (millis() > lcdLastSet + lcdTimeout) {
// lcd.setCursor(0, 1);
// lcd.print(" ");
// }
// delay(3);
}