Files
ueforth/examples/bezier_test.fs
2022-04-09 07:30:35 -07:00

140 lines
3.0 KiB
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#! /usr/bin/env ueforth
\ Copyright 2022 Bradley D. Nelson
\
\ Licensed under the Apache License, Version 2.0 (the "License");
\ you may not use this file except in compliance with the License.
\ You may obtain a copy of the License at
\
\ http://www.apache.org/licenses/LICENSE-2.0
\
\ Unless required by applicable law or agreed to in writing, software
\ distributed under the License is distributed on an "AS IS" BASIS,
\ WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
\ See the License for the specific language governing permissions and
\ limitations under the License.
DEFINED? windows [IF] windows dpi-aware [THEN]
also graphics
also structures
struct ScanSpan
ptr field ->next
ptr field ->edge
2048 constant max-scanlines
create scanlines max-scanlines cells allot
scanlines max-scanlines cells erase
0 value free-edges
: new-edge ( n next -- a )
free-edges if
free-edges dup ->next @ to free-edges
else
ScanSpan allocate throw
then
{ np }
np ->next !
np ->edge !
np
;
: row-span ( y -- a ) cells scanlines + ;
: add-edge { x y }
y 0< y max-scanlines >= or if exit then
y row-span { yp }
begin yp @ while
x yp @ ->edge @ <= if
x yp @ new-edge yp !
exit
then
yp @ ->next to yp
repeat
x yp @ new-edge yp !
;
: remove-edge ( y -- x )
row-span { yp }
yp @ 0= if 10000 exit then
yp @ { old }
yp @ ->edge @
yp @ ->next @ yp !
free-edges old ->next !
old to free-edges
;
: draw-row { y }
begin y row-span @ while
y remove-edge y remove-edge over - y swap 1 box
repeat
;
: draw-spans max-scanlines 0 do i draw-row loop ;
: 0.<< ( n -- n ) 16 lshift ;
: 0.>> ( n -- n ) 16 rshift ;
: line ( x1 y1 x2 y2 )
0 0 0 0 { x1 y1 x2 y2 dx dy sy ey }
y1 y2 > if
y1 y2 to y1 to y2
x1 x2 to x1 to x2
then
x2 x1 - to dx
y1 0.>> to sy
y2 0.>> to ey
ey sy - to dy
dy 0 ?do
x1 dx i dy */ + 0.>> sy i + add-edge
loop
;
: distance2 { x1 y1 x2 y2 } x1 x2 - dup * y1 y2 - dup * + ;
: raw-bezier 0 0 { x1 y1 x2 y2 x3 y3 d xn yn }
d 0< if
x1 y1 x3 y3 line
else
x1 x2 2* + x3 + 2/ 2/ to xn
y1 y2 2* + y3 + 2/ 2/ to yn
x1 y1 x1 x2 + 2/ y1 y2 + 2/ xn yn d 1- recurse
xn yn x2 x3 + 2/ y2 y3 + 2/ x3 y3 d 1- recurse
then
;
: bezier 10 raw-bezier ;
0 value pen-x 0 value pen-y
: move-to { x y } x 0.<< to pen-x y 0.<< to pen-y ;
: line-to { x y } pen-x pen-y x 0.<< y 0.<< line x y move-to ;
: bezier-to { x' y' x y } pen-x pen-y x' 0.<< y' 0.<< x 0.<< y 0.<< bezier x y move-to ;
-1 -1 window
$ff0000 constant red
$ffff00 constant yellow
$ffffff constant white
$000000 constant black
$0000bb constant blue
: draw
black to color 0 0 width height box
yellow to color 0 0 width 2/ height 2/ box
red to color
width 3 / 100 move-to
mouse-x 1 mouse-x mouse-y bezier-to
mouse-x 2/ 1 line-to
300 200 200 400 bezier-to
1 mouse-y 2 3 */ line-to
width 3 / 100 line-to
blue to color draw-spans
flip
;
: run
begin
poll
IDLE event = if draw then
event FINISHED = until
bye
;
run