#include "head.html"
uEf64-{{STABLE_VERSION}}.exe
- Window 64-bit EXE µEforth
Version: {{STABLE_VERSION}} (Stable)
uEf64-{{OLD_STABLE_VERSION}}.exe
- Window 64-bit EXE µEforth
Version: {{OLD_STABLE_VERSION}} (Long-term Stable)
uEf64-{{VERSION}}.exe
- Window 64-bit EXE µEforth
Version: {{VERSION}} (Beta)
NOTE: 32-bit builds are no longer published. They can still be built from source.
Release Archive - Prior Releases
http://github.com/flagxor/ueforth - Complete Unprocessed Source Code
The wealth of Windows .DLL and system functionality can be
accessed via the dynamic loading interface.
A handle to a library is obtained with LOADLIBRARYA,
and then individual symbols are accessed with GETPROCADDRESS.
LOADLIBRARYA ( dllname-z -- module ) GETPROCADDRESS ( module name-z -- fn )
And assembly version of */MOD is provided to allow the EXE to build without
including MSVCRT.
See windows_main.c.
Native functions all called with CALL(n) (see Windows & Linux Calling below).
Various Win32 calls are imported in
windows.fs.
In addition, a terminal that responds to ANSI escape codes is created and connected to
TYPE and KEY.