Tweaking include order to avoid b0, b1, etc. macro clash, bump version.
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@ -18,6 +18,7 @@ static char filename2[PATH_MAX];
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{{bits}}
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{{core}}
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{{faults}}
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{{calling}}
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{{interp}}
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{{boot}}
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@ -18,7 +18,6 @@
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#include "common/tier2_opcodes.h"
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#include "common/floats.h"
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#include "common/calls.h"
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#include "common/calling.h"
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#define SIM_HEAP_SIZE (100 * 1024 + 1024 * 1024)
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@ -47,6 +46,7 @@ PLATFORM_SIMULATED_OPCODE_LIST
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#include "common/bits.h"
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#include "common/core.h"
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#include "common/calling.h"
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#include "common/interp.h"
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#include "gen/esp32_boot.h"
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#include "esp32/main.cpp"
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@ -25,7 +25,6 @@
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{{tier2_opcodes}}
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{{floats}}
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{{calls}}
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{{calling}}
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{{builtins.h}}
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{{builtins.cpp}}
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{{main.cpp}}
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