Changing exe name as it seems to help with Defender.

This commit is contained in:
Brad Nelson
2021-01-21 09:20:11 -08:00
parent ace5d4d92e
commit 86aea2115e
2 changed files with 12 additions and 12 deletions

View File

@ -65,7 +65,7 @@ RC64 = "$(shell find "${PROGFILES}/Windows Kits" -name rc.exe | grep /x64/ | hea
DEPLOYABLE = 1 DEPLOYABLE = 1
ifneq (, $(CL32)) ifneq (, $(CL32))
ifneq (, $(RC32)) ifneq (, $(RC32))
TARGETS += $(WINDOWS)/uEforth32.exe TARGETS += $(WINDOWS)/uE32.exe
else else
$(warning "Missing Visual Studio rc.exe skipping 32-bit Windows.") $(warning "Missing Visual Studio rc.exe skipping 32-bit Windows.")
DEPLOYABLE := 0 DEPLOYABLE := 0
@ -76,7 +76,7 @@ else
endif endif
ifneq (, $(CL64)) ifneq (, $(CL64))
ifneq (, $(RC64)) ifneq (, $(RC64))
TARGETS += $(WINDOWS)/uEforth64.exe TARGETS += $(WINDOWS)/uE64.exe
else else
$(warning "Missing Visual Studio rc.exe skipping 64-bit Windows.") $(warning "Missing Visual Studio rc.exe skipping 64-bit Windows.")
DEPLOYABLE := 0 DEPLOYABLE := 0
@ -207,7 +207,7 @@ $(POSIX)/ueforth: \
$(WINDOWS): $(WINDOWS):
mkdir -p $@ mkdir -p $@
$(WINDOWS)/uEforth32.obj: \ $(WINDOWS)/uE32.obj: \
windows/windows_main.c \ windows/windows_main.c \
common/opcodes.h \ common/opcodes.h \
common/core.h \ common/core.h \
@ -215,12 +215,12 @@ $(WINDOWS)/uEforth32.obj: \
$(GEN)/windows_boot.h | $(WINDOWS) $(GEN)/windows_boot.h | $(WINDOWS)
$(CL32) /c /Fo$@ $(WIN_CFLAGS) $< $(CL32) /c /Fo$@ $(WIN_CFLAGS) $<
$(WINDOWS)/uEforth32.exe: \ $(WINDOWS)/uE32.exe: \
$(WINDOWS)/uEforth32.obj \ $(WINDOWS)/uE32.obj \
$(RES)/ueforth_res32.res | $(WINDOWS) $(RES)/ueforth_res32.res | $(WINDOWS)
$(LINK32) /OUT:$@ $(WIN_LFLAGS32) $^ $(LINK32) /OUT:$@ $(WIN_LFLAGS32) $^
$(WINDOWS)/uEforth64.obj: \ $(WINDOWS)/uE64.obj: \
windows/windows_main.c \ windows/windows_main.c \
common/opcodes.h \ common/opcodes.h \
common/core.h \ common/core.h \
@ -228,8 +228,8 @@ $(WINDOWS)/uEforth64.obj: \
$(GEN)/windows_boot.h | $(WINDOWS) $(GEN)/windows_boot.h | $(WINDOWS)
$(CL64) /c /Fo$@ $(WIN_CFLAGS) $< $(CL64) /c /Fo$@ $(WIN_CFLAGS) $<
$(WINDOWS)/uEforth64.exe: \ $(WINDOWS)/uE64.exe: \
$(WINDOWS)/uEforth64.obj \ $(WINDOWS)/uE64.obj \
$(RES)/ueforth_res64.res | $(WINDOWS) $(RES)/ueforth_res64.res | $(WINDOWS)
$(LINK64) /OUT:$@ $(WIN_LFLAGS64) $^ $(LINK64) /OUT:$@ $(WIN_LFLAGS64) $^
@ -265,8 +265,8 @@ $(DEPLOY)/app.yaml: $(ARDUINO)/ueforth-arduino-esp32.zip \
mkdir -p $(DEPLOY)/static mkdir -p $(DEPLOY)/static
cp -r $(ARDUINO)/ueforth-arduino-esp32.zip $(DEPLOY)/static cp -r $(ARDUINO)/ueforth-arduino-esp32.zip $(DEPLOY)/static
cp -r $(POSIX)/ueforth $(DEPLOY)/static/ueforth.linux cp -r $(POSIX)/ueforth $(DEPLOY)/static/ueforth.linux
cp -r $(WINDOWS)/uEforth32.exe $(DEPLOY)/static/uEforth32.exe cp -r $(WINDOWS)/uE32.exe $(DEPLOY)/static/uE32.exe
cp -r $(WINDOWS)/uEforth64.exe $(DEPLOY)/static/uEforth64.exe cp -r $(WINDOWS)/uE64.exe $(DEPLOY)/static/uE64.exe
cp -r $(RES)/eforth.ico $(DEPLOY)/static/favicon.ico cp -r $(RES)/eforth.ico $(DEPLOY)/static/favicon.ico
cp -r site/* $(DEPLOY) cp -r site/* $(DEPLOY)
cp -r site/.gcloudignore $(DEPLOY) cp -r site/.gcloudignore $(DEPLOY)

View File

@ -49,8 +49,8 @@ A reduced cross-platform EForth version
<ul> <ul>
<li><a href="static/ueforth-arduino-esp32.zip">ueforth-arduino-esp32.zip</a> <li><a href="static/ueforth-arduino-esp32.zip">ueforth-arduino-esp32.zip</a>
- <b>Arduino ESP32</b> Source Code <b>&larr; SVFIG & Forth2020 folks start here!</b></li> - <b>Arduino ESP32</b> Source Code <b>&larr; SVFIG & Forth2020 folks start here!</b></li>
<li><a href="static/uEforth32.exe">uEforth32.exe</a> - Window 32-bit EXE µEforth</li> <li><a href="static/uEf32.exe">uE32.exe</a> - Window 32-bit EXE µEforth</li>
<li><a href="static/uEforth64.exe">uEforth64.exe</a> - Window 64-bit EXE µEforth</li> <li><a href="static/uEf64.exe">uE64.exe</a> - Window 64-bit EXE µEforth</li>
<li><a href="static/ueforth.linux">ueforth.linux</a> - Linux 64-bit Executable µEforth</li> <li><a href="static/ueforth.linux">ueforth.linux</a> - Linux 64-bit Executable µEforth</li>
</ul> </ul>