Windows builds with ninja.
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@ -107,45 +107,47 @@ WIN_LFLAGS64 = [
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'/LIBPATH:"c:/Program Files (x86)/Windows Kits/10/Lib/10.0.19041.0/ucrt/x64"',
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] + WIN_LIBS
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def Escape(path):
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return path.replace(' ', '\\ ').replace('(', '\\(').replace(')', '\\)')
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def LSQ(path):
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return subprocess.check_output(
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['ls', path], stderr=subprocess.DEVNULL, shell=True).splitlines()[0]
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return '"' + str(subprocess.check_output('ls ' + Escape(path), shell=True), 'ascii').splitlines()[0] + '"'
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PROGFILES = '/mnt/c/Program Files (x86)'
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MSVS = PROGFILES + '/Microsoft Visual Studio'
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MSKITS = PROGFILES + '/Windows Kits'
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CL32 = LSQ(MSVS + '/*/*/VC/Tools/MSVC/*/bin/Hostx86/x86/cl.exe')
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CL64 = LSQ(MSVS + '/*/*/VC/Tools/MSVC/*/bin/Hostx86/x64/cl.exe')
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LINK32 = LSQ(MSVS + '/*/*/VC/Tools/MSVC/*/bin/Hostx86/x86/link.exe')
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LINK64 = LSQ(MSVS + '/*/*/VC/Tools/MSVC/*/bin/Hostx86/x64/link.exe')
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RC32 = LSQ(MSKITS + '/*/bin/*/x86/rc.exe')
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RC64 = LSQ(MSKITS + '/*/bin/*/x64/rc.exe')
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WIN_CL32 = LSQ(MSVS + '/*/*/VC/Tools/MSVC/*/bin/Hostx86/x86/cl.exe')
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WIN_CL64 = LSQ(MSVS + '/*/*/VC/Tools/MSVC/*/bin/Hostx86/x64/cl.exe')
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WIN_LINK32 = LSQ(MSVS + '/*/*/VC/Tools/MSVC/*/bin/Hostx86/x86/link.exe')
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WIN_LINK64 = LSQ(MSVS + '/*/*/VC/Tools/MSVC/*/bin/Hostx86/x64/link.exe')
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WIN_RC32 = LSQ(MSKITS + '/*/bin/*/x86/rc.exe')
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WIN_RC64 = LSQ(MSKITS + '/*/bin/*/x64/rc.exe')
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D8 = LSQ('${HOME}/src/v8/v8/out/x64.release/d8')
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NODEJS = LSQ('/usr/bin/nodejs')
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output = f"""
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version = {VERSION}
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revision = {REVISION}
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src = ../
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cflags = {' '.join(CFLAGS)}
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strip_args = {' '.join(STRIP_ARGS)}
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libs = {' '.join(LIBS)}
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cxx = g++
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VERSION = {VERSION}
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REVISION = {REVISION}
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CFLAGS = {' '.join(CFLAGS)}
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STRIP_ARGS = {' '.join(STRIP_ARGS)}
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LIBS = {' '.join(LIBS)}
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CXX = g++
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CL32 = {CL32}
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CL64 = {CL64}
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LINK32 = {LINK32}
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LINK64 = {LINK64}
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RC32 = {RC32}
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RC64 = {RC64}
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WIN_CL32 = {WIN_CL32}
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WIN_CL64 = {WIN_CL64}
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WIN_LINK32 = {WIN_LINK32}
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WIN_LINK64 = {WIN_LINK64}
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WIN_RC32 = {WIN_RC32}
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WIN_RC64 = {WIN_RC64}
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D8 = {D8}
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NODEJS = {NODEJS}
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win_cflags = {' '.join(WIN_CFLAGS)}
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win_lflags32 = {' '.join(WIN_LFLAGS32)}
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win_lflags64 = {' '.join(WIN_LFLAGS64)}
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WIN_CFLAGS = {' '.join(WIN_CFLAGS)}
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WIN_LFLAGS32 = {' '.join(WIN_LFLAGS32)}
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WIN_LFLAGS64 = {' '.join(WIN_LFLAGS64)}
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rule mkdir
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description = mkdir
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@ -154,17 +156,51 @@ rule mkdir
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rule importation
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description = importation
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depfile = $out.dd
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command = ../tools/importation.py -i $in -o $out -I . -I $src $options --depsout $depfile -DVERSION=$version -DREVISION=$revision
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command = $src/tools/importation.py -i $in -o $out -I . -I $src $options --depsout $depfile -DVERSION=$VERSION -DREVISION=$REVERSION
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rule compile
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description = CXX
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depfile = $out.dd
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command = $cxx $cflags $in -o $out $libs -MD -MF $depfile && strip $strip_args $out
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command = $CXX $CFLAGS $in -o $out $LIBS -MD -MF $depfile && strip $STRIP_ARGS $out
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rule compile_win32
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description = WIN_CL32
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depfile = $out.dd
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command = $src/tools/importation.py -i $in -o $out --no-out -I . -I $src --depsout $out.dd && $WIN_CL32 /nologo /c /Fo$out $WIN_CFLAGS $in >/dev/null
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rule compile_win64
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description = WIN_CL64
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depfile = $out.dd
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command = $src/tools/importation.py -i $in -o $out --no-out -I . -I $src --depsout $out.dd && $WIN_CL64 /nologo /c /Fo$out $WIN_CFLAGS $in >/dev/null
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rule link_win32
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description = WIN_LINK32
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command = $WIN_LINK32 /nologo /OUT:$out $WIN_LFLAGS32 $in && chmod a+x $out
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rule link_win64
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description = WIN_LINK64
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command = $WIN_LINK64 /nologo /OUT:$out $WIN_LFLAGS64 $in && chmod a+x $out
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rule rc_win32
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description = WIN_RC32
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command = $WIN_RC32 /nologo /i $src /fo $out $in
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rule rc_win64
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description = WIN_RC64
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command = $WIN_RC64 /nologo /i $src /fo $out $in
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rule run
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description = RUN
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command = $in >$out
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rule resize
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description = RESIZE
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command = convert -resize $size $in $out
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rule convert_image
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description = IMAGE_CONVERT
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command = convert $in $out
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build gen: mkdir
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"""
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@ -189,6 +225,7 @@ def Importation(target, source, header_mode='cpp', name=None, keep=False, deps=N
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output += f' options = {options}\n'
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if deps:
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output += f' depfile = {deps}\n'
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return target
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def Esp32Optional(main_name, main_source, parts):
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@ -204,16 +241,55 @@ def Esp32Optional(main_name, main_source, parts):
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implicit=['gen/esp32_' + i + '.h' for i, _ in parts])
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def Compile(target, source, implicit=[]):
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def Simple(op, target, source, implicit=[]):
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global output
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outdir = os.path.dirname(target)
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implicit = ' '.join(implicit)
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output += f'build {target}: compile {source} | {outdir} {implicit}\n'
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output += f'build {target}: {op} {source} | {outdir} {implicit}\n'
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return target
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def Run(target, source):
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def Compile(target, source, implicit=[]):
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return Simple('compile', target, source, implicit)
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def CompileW32(target, source, implicit=[]):
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return Simple('compile_win32', target, source, implicit)
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def CompileW64(target, source, implicit=[]):
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return Simple('compile_win64', target, source, implicit)
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def LinkW32(target, source, implicit=[]):
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return Simple('link_win32', target, source, implicit)
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def LinkW64(target, source, implicit=[]):
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return Simple('link_win64', target, source, implicit)
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def ResizeImage(target, source, size, implicit=[]):
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global output
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output += f'build {target}: run {source}\n'
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Simple('resize', target, source, implicit)
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output += f' size={size}\n'
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return target
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def ConvertImage(target, source, implicit=[]):
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return Simple('convert_image', target, source, implicit)
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def CompileResource32(target, source, implicit=[]):
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return Simple('rc_win32', target, source, implicit)
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def CompileResource64(target, source, implicit=[]):
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return Simple('rc_win64', target, source, implicit)
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def Run(target, source, implicit=[]):
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return Simple('run', target, source, implicit)
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def Include(path):
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@ -12,5 +12,34 @@
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# See the License for the specific language governing permissions and
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# limitations under the License.
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Importation('gen/windows_boot.h', '$src/windows/windows_boot.fs', header_mode='win', name='boot')
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Importation('gen/windows_boot_extra.h', '$src/windows/windows_boot_extra.fs', header_mode='win', name='boot')
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# Create boot.
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Importation('gen/windows_boot.h', '$src/windows/windows_boot.fs',
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header_mode='win', name='boot')
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Importation('gen/windows_boot_extra.h', '$src/windows/windows_boot_extra.fs',
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header_mode='win', name='boot_extra')
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# Compile Win32.
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CompileW32('windows/uEf32.obj', '$src/windows/main.c',
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implicit=['gen/windows_boot.h', 'gen/windows_boot_extra.h'])
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LinkW32('windows/uEf32.exe',
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' '.join(['windows/uEf32.obj', 'resources/ueforth_res32.res']))
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# Compile Win64.
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CompileW64('windows/uEf64.obj', '$src/windows/main.c',
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implicit=['gen/windows_boot.h', 'gen/windows_boot_extra.h'])
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LinkW64('windows/uEf64.exe',
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' '.join(['windows/uEf64.obj', 'resources/ueforth_res64.res']))
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# Create icon.
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Mkdir('resources')
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ICON_SIZES = [
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ResizeImage('resources/eforth16x16.png', '$src/images/eforth.png', '16x16'),
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ResizeImage('resources/eforth32x32.png', '$src/images/eforth.png', '32x32'),
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ResizeImage('resources/eforth48x48.png', '$src/images/eforth.png', '48x48'),
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ResizeImage('resources/eforth256x256.png', '$src/images/eforth.png', '256x256'),
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]
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ConvertImage('resources/eforth.ico', ' '.join(ICON_SIZES))
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CompileResource32('resources/ueforth_res32.res', '$src/windows/ueforth.rc',
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implicit=['resources/eforth.ico'])
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CompileResource64('resources/ueforth_res64.res', '$src/windows/ueforth.rc',
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implicit=['resources/eforth.ico'])
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