Fix windows struct size bug.
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@ -33,10 +33,10 @@ create ps PAINTSTRUCT allot
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0 255 0 RGB CreateSolidBrush constant green
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0 255 0 RGB CreateSolidBrush constant green
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create side RECT allot
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create side RECT allot
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0 side ->left !
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0 side ->left l!
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0 side ->top !
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0 side ->top l!
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200 side ->right !
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200 side ->right l!
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100 side ->bottom !
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100 side ->bottom l!
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: MyWindowProc { hwnd msg w l }
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: MyWindowProc { hwnd msg w l }
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WM_DESTROY msg = if
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WM_DESTROY msg = if
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