Added field accessors.
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@ -15,7 +15,7 @@
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( Expand Graphics for Windows )
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graphics internals definitions
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also windows
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also windows also structures
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z" GrfClass" constant GrfClassName
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z" uEforth" constant GrfWindowTitle
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@ -35,12 +35,12 @@ cell allocate throw to backbuffer
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backbuffer w h * 4* resize throw to backbuffer
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backbuffer w h * 4* 255 fill
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binfo BITMAPINFO erase
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BITMAPINFOHEADER binfo ->bmiHeader ->biSize l!
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w binfo ->bmiHeader ->biWidth l!
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h negate binfo ->bmiHeader ->biHeight l!
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1 binfo ->bmiHeader ->biPlanes w!
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32 binfo ->bmiHeader ->biBitCount w!
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BI_RGB binfo ->bmiHeader ->biCompression l!
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BITMAPINFOHEADER binfo ->bmiHeader !field ->biSize
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w binfo ->bmiHeader !field ->biWidth
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h negate binfo ->bmiHeader !field ->biHeight
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1 binfo ->bmiHeader !field ->biPlanes
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32 binfo ->bmiHeader !field ->biBitCount
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BI_RGB binfo ->bmiHeader !field ->biCompression
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RESIZED to event
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;
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@ -119,6 +119,7 @@ cell allocate throw to backbuffer
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graphics definitions
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also internals
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also windows
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also structures
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: window { width height }
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width 0< { fullscreen }
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@ -128,11 +129,11 @@ also windows
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1 1 rescale
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pad WINDCLASSA erase
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WindowProcShim pad ->lpfnWndProc !
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hinstance pad ->hInstance !
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GrfClassName pad ->lpszClassName !
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NULL IDC_ARROW LoadCursorA pad ->hCursor !
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hinstance IDI_MAIN_ICON LoadIconA pad ->hIcon !
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WindowProcShim pad !field ->lpfnWndProc
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hinstance pad !field ->hInstance
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GrfClassName pad !field ->lpszClassName
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NULL IDC_ARROW LoadCursorA pad !field ->hCursor
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hinstance IDI_MAIN_ICON LoadIconA pad !field ->hIcon
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pad RegisterClassA to GrfClass
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0 GrfClass GrfWindowTitle WS_OVERLAPPEDWINDOW
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@ -161,7 +162,7 @@ also windows
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event FINISHED = if exit then
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IDLE to event
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msgbuf NULL 0 0 PM_REMOVE PeekMessageA if
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WM_QUIT msgbuf ->message ul@ = if
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WM_QUIT msgbuf @field ->message = if
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FINISHED to event
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exit
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then
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@ -46,10 +46,10 @@ $80000013 constant DC_PEN
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z" StretchDIBits" 13 Gdi32 StretchDIBits
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struct RGBQUAD
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i8 field ->rgbBlue
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i8 field ->rgbGreen
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i8 field ->rgbRed
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i8 field ->rgbReserved
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u8 field ->rgbBlue
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u8 field ->rgbGreen
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u8 field ->rgbRed
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u8 field ->rgbReserved
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struct BITMAPINFOHEADER
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i16 field ->biSize
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i32 field ->biWidth
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@ -12,7 +12,7 @@
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\ See the License for the specific language governing permissions and
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\ limitations under the License.
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also windows also internals
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also windows also internals also structures
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z" MyClass" constant MyClassName
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z" Test Window" constant MyWindowTitle
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@ -20,11 +20,11 @@ z" Test Window" constant MyWindowTitle
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NULL GetModuleHandleA constant hinst
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pad WINDCLASSA erase
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WindowProcShim pad ->lpfnWndProc !
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hinst pad ->hInstance !
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MyClassName pad ->lpszClassName !
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NULL IDC_ARROW LoadCursorA pad ->hCursor !
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hinst IDI_MAIN_ICON LoadIconA pad ->hIcon !
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WindowProcShim pad !field ->lpfnWndProc
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hinst pad !field ->hInstance
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MyClassName pad !field ->lpszClassName
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NULL IDC_ARROW LoadCursorA pad !field ->hCursor
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hinst IDI_MAIN_ICON LoadIconA pad !field ->hIcon
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pad RegisterClassA constant myclass
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create ps PAINTSTRUCT allot
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@ -42,8 +42,8 @@ side 0 0 200 100 SetRect
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then
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WM_PAINT msg = if
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hwnd ps BeginPaint drop
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ps ->hdc @ ps ->rcPaint orange FillRect drop
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ps ->hdc @ side green FillRect drop
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ps @field ->hdc ps ->rcPaint orange FillRect drop
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ps @field ->hdc side green FillRect drop
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hwnd ps EndPaint drop
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0 exit
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then
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@ -61,7 +61,7 @@ hwnd SetForegroundWindow drop
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create mymsg msg allot
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: pump
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begin mymsg NULL 0 0 GetMessageA while
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\ mymsg ->message @ WM_>name type cr
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\ mymsg @field ->message WM_>name type cr
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mymsg TranslateMessage drop
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mymsg DispatchMessageA drop
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repeat
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@ -134,7 +134,7 @@ struct PAINTSTRUCT
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RECT field ->rcPaint
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i32 field ->fRestore
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i32 field ->fIncUpdate
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32 i8 * field ->rgbReserved
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32 u8 * field ->rgbReserved
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z" FillRect" 3 User32 FillRect
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z" PostQuitMessage" 1 User32 PostQuitMessage
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