Files
mu4e/lib/message/mu-priority.hh
Dirk-Jan C. Binnema 19b2bdd6e4 mu-priority: make to_string inline
And remove some dead code.
2026-08-20 15:05:31 -07:00

141 lines
2.7 KiB
C++

/*
** Copyright (C) 2022 Dirk-Jan C. Binnema <djcb@djcbsoftware.nl>
**
** This program is free software; you can redistribute it and/or modify it
** under the terms of the GNU General Public License as published by the
** Free Software Foundation; either version 3, or (at your option) any
** later version.
**
** This program is distributed in the hope that it will be useful,
** but WITHOUT ANY WARRANTY; without even the implied warranty of
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
** GNU General Public License for more details.
**
** You should have received a copy of the GNU General Public License
** along with this program; if not, write to the Free Software Foundation,
** Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
**
*/
#ifndef MU_PRIORITY_HH__
#define MU_PRIORITY_HH__
#include <array>
#include <string>
#include <string_view>
#include "mu-fields.hh"
namespace Mu {
/**
* Message priorities
*
*/
/**
* The priority ids
*
*/
enum struct Priority : char {
Low = 'l', /**< Low priority */
Normal = 'n', /**< Normal priority */
High = 'h', /**< High priority */
};
/**
* Sequence of all message priorities.
*/
inline constexpr auto AllMessagePriorities = std::to_array({
Priority::Low, Priority::Normal, Priority::High});
/**
* Get the char for some priority
*
* @param id an id
*
* @return the char
*/
constexpr char
to_char(Priority prio)
{
return static_cast<char>(prio);
}
/**
* Get the priority for some character; unknown ones
* become Normal.
*
* @param c some character
*/
constexpr Priority
priority_from_char(char c)
{
switch (c) {
case 'l':
return Priority::Low;
case 'h':
return Priority::High;
case 'n':
default:
return Priority::Normal;
}
}
/**
* Get the priority from their (internal) name, i.e., low/normal/high
* or shortcut.
*
* @param pname
*
* @return the priority or none
*/
inline Option<Priority>
priority_from_name(std::string_view pname)
{
if (pname == "low" || pname == "l")
return Priority::Low;
else if (pname == "high" || pname == "h")
return Priority::High;
else if (pname == "normal" || pname == "n")
return Priority::Normal;
else
return Nothing;
}
/**
* Get the name for a given priority
*
* @return the name
*/
constexpr std::string_view
priority_name(Priority prio)
{
switch (prio) {
case Priority::Low:
return "low";
case Priority::High:
return "high";
case Priority::Normal:
default:
return "normal";
}
}
/**
* Get a the message priority as a string
*
* @param prio priority
*
* @return a string
*/
constexpr std::string
to_string(Priority prio)
{
return std::string{priority_name(prio)};
}
} // namespace Mu
#endif /*MU_PRIORITY_HH_*/