clang-format: update c/cc coding style

Update all cc code using .clang-format; please do so as well for future PRs
etc.; emacs has a handy 'clang-format' mode to make this automatic.

For comparing old changes with git blame, we can disregard this one using
--ignore-rev

(see https://www.moxio.com/blog/43/ignoring-bulk-change-commits-with-git-blame )
This commit is contained in:
Dirk-Jan C. Binnema
2021-10-20 12:18:15 +03:00
parent 09935cc4b3
commit 3dd721d5a3
111 changed files with 13851 additions and 14579 deletions

View File

@ -30,7 +30,6 @@
#include "utils/mu-error.hh"
#include "utils/mu-sexp.hh"
namespace Mu {
namespace Command {
@ -46,63 +45,66 @@ namespace Command {
/// for specify a non-required parameter to be absent; this is for convenience on the
/// call side.
/// Information about a function argument
struct ArgInfo {
ArgInfo (Sexp::Type typearg, bool requiredarg, std::string&& docarg):
type{typearg}, required{requiredarg},docstring{std::move(docarg)}
{}
const Sexp::Type type; /**< Sexp::Type of the argument */
const bool required; /**< Is this argument required? */
const std::string docstring; /**< Documentation */
ArgInfo(Sexp::Type typearg, bool requiredarg, std::string&& docarg)
: type{typearg}, required{requiredarg}, docstring{std::move(docarg)}
{
}
const Sexp::Type type; /**< Sexp::Type of the argument */
const bool required; /**< Is this argument required? */
const std::string docstring; /**< Documentation */
};
/// The arguments for a function, which maps their names to the information.
using ArgMap = std::unordered_map<std::string, ArgInfo>;
using ArgMap = std::unordered_map<std::string, ArgInfo>;
// The parameters to a Handler.
using Parameters = Sexp::Seq;
int get_int_or (const Parameters& parms, const std::string& argname, int alt=0);
bool get_bool_or (const Parameters& parms, const std::string& argname, bool alt=false);
const std::string& get_string_or (const Parameters& parms, const std::string& argname, const std::string& alt="");
const std::string& get_symbol_or (const Parameters& parms, const std::string& argname, const std::string& alt="nil");
std::vector<std::string> get_string_vec (const Parameters& params, const std::string& argname);
int get_int_or(const Parameters& parms, const std::string& argname, int alt = 0);
bool get_bool_or(const Parameters& parms, const std::string& argname, bool alt = false);
const std::string&
get_string_or(const Parameters& parms, const std::string& argname, const std::string& alt = "");
const std::string&
get_symbol_or(const Parameters& parms, const std::string& argname, const std::string& alt = "nil");
std::vector<std::string> get_string_vec(const Parameters& params, const std::string& argname);
// A handler function
using Handler = std::function<void(const Parameters&)>;
using Handler = std::function<void(const Parameters&)>;
/// Information about some command
struct CommandInfo {
CommandInfo(ArgMap&& argmaparg, std::string&& docarg, Handler&& handlerarg):
args{std::move(argmaparg)}, docstring{std::move(docarg)}, handler{std::move(handlerarg)}
{}
const ArgMap args;
const std::string docstring;
const Handler handler;
CommandInfo(ArgMap&& argmaparg, std::string&& docarg, Handler&& handlerarg)
: args{std::move(argmaparg)}, docstring{std::move(docarg)}, handler{
std::move(handlerarg)}
{
}
const ArgMap args;
const std::string docstring;
const Handler handler;
/**
* Get a sorted list of argument names, for display. Required args come
* first, then alphabetical.
*
* @return vec with the sorted names.
*/
std::vector<std::string> sorted_argnames() const { // sort args -- by required, then alphabetical.
std::vector<std::string> names;
for (auto&& arg: args)
names.emplace_back(arg.first);
std::sort(names.begin(), names.end(), [&](const auto& name1, const auto& name2) {
const auto& arg1{args.find(name1)->second};
const auto& arg2{args.find(name2)->second};
if (arg1.required != arg2.required)
return arg1.required;
else
return name1 < name2;
});
return names;
}
/**
* Get a sorted list of argument names, for display. Required args come
* first, then alphabetical.
*
* @return vec with the sorted names.
*/
std::vector<std::string> sorted_argnames() const
{ // sort args -- by required, then alphabetical.
std::vector<std::string> names;
for (auto&& arg : args)
names.emplace_back(arg.first);
std::sort(names.begin(), names.end(), [&](const auto& name1, const auto& name2) {
const auto& arg1{args.find(name1)->second};
const auto& arg2{args.find(name2)->second};
if (arg1.required != arg2.required)
return arg1.required;
else
return name1 < name2;
});
return names;
}
};
/// All commands, mapping their name to information about them.
using CommandMap = std::unordered_map<std::string, CommandInfo>;
@ -120,37 +122,34 @@ using CommandMap = std::unordered_map<std::string, CommandInfo>;
*/
void invoke(const Command::CommandMap& cmap, const Sexp& call);
static inline std::ostream&
operator<<(std::ostream& os, const Command::ArgInfo& info)
{
os << info.type
<< " (" << ( info.required ? "required" : "optional" ) << ")";
os << info.type << " (" << (info.required ? "required" : "optional") << ")";
return os;
return os;
}
static inline std::ostream&
operator<<(std::ostream& os, const Command::CommandInfo& info)
{
for (auto&& arg: info.args)
os << " " << arg.first << " " << arg.second << '\n'
<< " " << arg.second.docstring << "\n";
for (auto&& arg : info.args)
os << " " << arg.first << " " << arg.second << '\n'
<< " " << arg.second.docstring << "\n";
return os;
return os;
}
static inline std::ostream&
operator<<(std::ostream& os, const Command::CommandMap& map)
{
for (auto&& c: map)
os << c.first << '\n' << c.second;
for (auto&& c : map)
os << c.first << '\n' << c.second;
return os;
return os;
}
} // namespace Command
} // namespace Mu
#endif /* MU_COMMAND_PARSER_HH__ */